Jewel of Lustria
Battle-Hardened Veterans
Scenarios
Before Act 2: Battle-Hardened Veterans
The survivors of the early expedition are forever changed
The jungle does not forgive weakness. Beneath its choking canopy, steel is tempered in blood, and only those who endure its trials emerge unbroken. As the expeditions press onward, their warriors are no longer green recruits, but veterans forged in the burning heart of Lustria.
Unit Upgrade
Choose one unit that has taken part in at least two scenarios. That unit gains one of the following:
Veteran
The unit may re-roll any failed Leadership test that is not a Break test.
Stubborn
The unit gains the Stubborn special rule. (Stubborn units are always steadfast, whether or not
they have more ranks than their enemy.)
Fall Back!
The first time this unit would be required to take a Break test, it may choose not to. Instead,
it immediately Falls Back in Good Order. A unit that Falls Back in Good Order moves exactly like
a fleeing unit, rolls 2D6 and discards the lowest for its flee distance, and automatically
rallies at the end of that move.
Character Upgrade
Choose one character. That character gains one of the following:
Expanded Arsenal
Increase this character’s magic item allowance by 25 points.
Arcane Awakening
If the character is a Wizard, increase their Wizard level to Level 2. If they are not a Wizard,
they instead gain Magic Resistance (1).
Frontline Leader
The character gains +1 Leadership. In addition, each of their Companions gains either +1 Weapon
Skill or +1 Ballistic Skill (choose separately for each). (This upgrade may only be taken if the
chosen character is your Expedition Leader.)
Hardened Survivor
The character gains +1 Wound.
Restrictions
Each upgrade may only be selected once per unit or character.